Conqueror’s Blade: Booming Games Details The Art Of Siege Warfare In New Gameplay Trailer

Readying themselves for the first full closed beta with dedicated servers in the North American and European regions, the Booming Games and My.com teams release a brand-new gameplay trailer for Medieval MMO – Conqueror’s Blade.

Gamers take on the role of a military leader both on and off the battlefield, attempting to make the tactical and diplomatic choices that allow them to rule over a massive, resource-rich, open world. However, intelligent decisions alone won’t bring down walls as the“Siegecraft – Gameplay Trailer” demonstrates.

Understanding the strength of the various regiments, siege weaponry and brute force can as easily determine who revels in riches and who stays behind in the mud.

“We are following up on a period of successful Siege Tests, where we saw thousands of players help us stress our technology. Players have clashed steel for hours, have found creative tactics in siege warfare and ultimately have shown a great hunger for more.” said Peter Lagun, Producer at My.com for Conqueror’s Blade. “We are grateful for the passion and looking forward to unleash them into the open world to test the economic and territorial features.”

Conqueror’s Blade screenshot.
Conqueror’s Blade screenshot.

Key feature of Conqueror’s Blade include:

Massive Battles and Sieges

With commanders perched at ramparts and enormous trebuchets hurling burning boulders at the battling armies, Conqueror’s Blade delivers unforgettable battlescapes and a visceral medieval combat experience. With more than 1000 units charging the enemy at the same time, 30 commanders and their wisely chosen, battle-hardened troops will face off in attempts to outmaneuver the opposition.

The players are the vanguard; personally, protecting the battering rams while under fire from death-dealing arrows – all while looking to exploit an overextended enemy and secure the choke points required to emerge victorious.

Medieval Cultural Clashes

Capturing warfare at the peak of medieval rivalry, Conqueror’s Blade sets up conflicts between military forces that have never crossed swords. Players will choose from ten commanders, each with their own fighting style and weaponry.

Can a Japanese nodachi withstand a clash against a Swiss halberd, and will be a Hospitaller’s lance be swift enough to charge a recurved Mongol bow? Answers to centuries-old questions will be finally settled on the field of battle.

Conquest of an Open World

Conqueror’s Blade’s war theater is a persistent open world divided by regions with unique landscapes, resources and cultures. Players explore the fictional, mysterious heart-shaped continent for as far as their army can take them — and skirmishes over resources are inevitable.

A key task for player guilds is how to organize their commanders and cooperatively plot to conquer each region, all while building and upgrading infrastructure and recruiting for the armies that will protect the spoils of war.

Trade and economic system

Kingdoms will wither and die without healthy trade, so set up your economy with an eye on the markets and diplomatic options open: it makes all the difference between a house and an empire! Trade coins and items at the Auction House, buy basic equipment from Merchants, or take risks on the Black Market to sell off rare materials for silver or gold.